Tall Tales provides that ability to share something new and exciting, and its combined with an Arena update that has, overall, made the seas less senselessly aggressive. I would despair in these moments, because this wasn’t a good way to share what Sea of Thieves is to someone new at all. Other times, we’d drift in silence, or get attacked by a hostile crew yelling slurs. Sometimes, we would find these stories, and I’d add another member to my crew. That’s a sweet contrast to the previous year of Sea of Thieves, where I’d log in with friends and hope that the stars aligned to provide the wild, wonderful experiences with other players and the world that made me fall in love with the game. There’s story building up to these moments, and they follow conventional narrative structures. In another mission, me and my crew go toe to toe with Captain Briggsy, a boss encounter that feels like a boss encounter, as opposed to a random event that can trigger again at any moment. However, newer players aren’t left behind with just a little bit of exploration they can find tomes and diaries that explain things about the world. As someone who’s played through the expansion campaigns, this is a juicy callback to the lore established in Forsaken Shores and the new Devil’s Roar region. In one mission, I’m tasked with finding an ancient pirate relic called the Shroudbreaker, which can part the fog that surrounds the Sea of Thieves. Tall Tales provides significantly more structure. There are shake-ups to that formula, like the skull forts and skeleton fleets, or random encounters in the world, but otherwise players are granted a sandbox and choose to make their own fun. Then, you sail about and collect the booty you’re after, and the real fun and unexpected twists come from your interactions with other players. Usually, when you enter Sea of Thieves, you purchase a voyage from one of the trading companies (or, if you’re a Pirate Legend, an Athena’s Legend voyage which provides a lucrative sampling from all three companies). Now that the feature is in the game, it’s clear that they’re the highlight of the update, and feel far more fleshed out and carefully crafted than the experimental, new format of the Arena. But the Tall Tales story mode, which include in-game quests, bosses, and lore, took fans by surprise. The Arena had received a full trailer, and hunting and fishing were long-time fan requests. When Sea of Thieves released its trailer for the anniversary event, some of the things within had been teased at or guessed by fans before.
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